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ARTICLES
AND COMMENTARY
MORE STREET
STUFF
Fighting in the street has
many different twists than that of the ring. The obvious is, the anything
goes without interruption phase. The street is a jump above "Ultimate
Fighting." As real as "Ultimate" gets, it still has rules and a referee. The
greatest danger is getting conditioned in the dojo to fight other martial
artist and become accustomed to a certain rhythm and flow. The street
fighter is often unorthodox and has no rhythm or flow. This is why
techniques in the kata are superior to kumite. You also have to be careful
with kata if you don't have a clear idea of where the attacks start and the
finish ends. This is unless you can always drop the opponent with one
or two strikes. Also, the tuite and chin-na techniques, are release or
control with little finish. Pain compliance is an interruption in the
action not the finish. Granted you can take the fight out of a person by
locking them down but unless they lose consciousness they are still
dangerous. They are also not going to be any happier with you when you let
go. If you are trying to control Uncle Fred at New Years, that is one thing.
But, if you are defending life and limb, you'd better take your attacker
out!! Not just hurt him. I know you can design bunkai to accommodate start
to finish. Just be careful going with style over substance. I have seen some
beautiful and creative presentations of bunkai, but you would have to be
fighting Sister Mary for it to work. Kata must be adaptable to the untrained
as well as the trained fighter. Some teach the kata based only on the mirror
concept. That being, the opponent doing what you are doing. If this is not a
martial arts person, they are going to be swinging and grabbing for all they
are worth from every known and unknown direction. They are going to grab
hold of you and try to wrestle you to the ground, pull on your shirt, and
again, grab and hit whatever they can. With this in mind, you'd better have
some working knowledge of ground offense/defense. No matter how good you
are, there is going to come a time when you wind up on the ground. I'm sure
there are people good enough to avoid the ground 100% of the time. I've
never met one and I sure don't have any students that were ever that good.
My recommendation for sensei's that don't have training in this area should
either; get some, or get someone to work with their students that does.
Another short fall of just kumite or kata training is "HEAD MOVEMENT".
That's right "head movement." Boxers head movement is superior to ours. They
train to slip punches with out having to block everything. Why? because when
you are blocking you generally don't move your head. Some of the kata
techniques actually frame the head. This means that there is a big target
there that is not a moving target. In point kumite, I train my guys to keep
their head as still as they can. This gives greater target accuracy. If you
get whacked you'll probably get a penalty point anyhow. That's chicken
manure strategy but I didn't invent the rules I just try to win in spite of
them. In continuous as in the street, I teach them to slip and weave and
angle. At no time do I want that head served up first or sitting out there
in a static position. I have physically demonstrated this to them more than
once. The guys who run circles around me in points, have taken the ten count
in continuous, because they were not protecting their heads. That's all I'm
looking for is a guys head to come flying in just one split second ahead of
his punch.
Below I have demonstrated a
few favorites of mine with a brief explanation. It is very difficult to
illustrate the exact timing but it's pretty simple and basic, so you'll have
no trouble breaking it down.
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I
begin in a state of readiness. I always keep my hands chest high. I
block his punch at the shoulder while slightly hooking a punch to
block his other hand and allow a follow through forearm. My next
strike is a knee as I continue to his rear and slip to a guillotine
choke. As he drops to the floor I follow for one more insurance
strike. |
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This
is a simple illustration of your opponent getting his head out in
front of his punch. I almost always follow up with a forearm or
elbow as your momentum is carrying you in. It also gets you inside
his swings in case you don't drop him on the first shot. If he winds
up falling under my feet I try for a knee drop. Often when a person
falls, they will reach up at you. Take the arm and finish. |
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The
first three show how to neutralize. The
next three, show a combination block and forearm strike to the head.
I break him down with a semi seiuchin move. It also puts you in a
toni otoshi(valley drop) position. The last move is self
explanatory. You have a leg stomp option here also after the groin
punch. You'll have some time to decide. He isn't going anywhere for
awhile anyhow. |
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Neutralize, locate arm, and use shuto to head. The
rear leg sweep-breaks. Switch hands and follow him down. Stabilize
him, then finish with your best shuto. |
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A
little seiuchin-wansu with a twist. Stabilize then step over. The
next thing you will see is his shoulder rolling forever out of the
socket. You can then knock him out if you feel sorry for him or,
jump over and dislocate the other one just to give him that
scarecrow look. |
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An
illustration of moving your head when you block. Notice
the hips. They are the key to power and position. |
Hand position for strike/block I would also like to emphasize the
importance of practicing and using the traditional weapons: shuto,
shotei, haishu, empie, ect., that the safety equipment has
minimized. |
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A
sure target, the chest (heart). He may slip one with his head but he
can't get his chest out of the way. Just drive it in there and
follow again with the short stroke (forearm) then knee. If he falls
into you and ties you up, use the wrestlers sprawl to throw him.
Sorry our camera man couldn't get this part. Basically you wrap your
arms around him, lift him, and slam him to the floor. Here I hold
his head to the floor with my weight on my fore arm (his head) and
strike. For those who prefer to use a ground attack you can apply
the rear choke. |
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